![]() ![]() First impressions of the quality of PlayStation Classic gameplay leave something to be desired then. And then there's the fact that the game emulation doesn't run NTSC 30fps games correctly - this is something that Sony has never had a problem with historically via PS1 game downloads on PSN for PS3, PSP and Vita. Bearing in mind the pushback from European users dissatisfied with 50Hz PAL versions in the PS2 Classics for PS4 line-up, it's just plain strange that Sony would deliver 50Hz content in any further products, and to add these games to the US release of the PlayStation Classic shouldn't have happened at all - the firm must surely have been aware that the emulated versions would offer a degraded experience over original hardware. And it's worse still for potential US buyers of the Classic, who would have never experienced the slower PAL versions to begin with. ![]() ![]() The gap actually widens with the PlayStation Classic compared to original NTSC hardware - it's worse here, because at least back in the 90s, 50Hz software would have run on 50Hz screens, for smooth (albeit slow) gameplay.
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